Zachary McLoud's Modus Operandi Website
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Guides: Perps | Skills | Panning for Gold | Gem Hunting | Seashell Hunting | Making Candles | Baking Cookies | Sampling Kits | Talismans |
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Misc. Information: McLoud Family Tree | Fishing Charter Schedule | Fishing Regulations | Unarmed Combat Moves | Tourist Bios | B-day List | Links |
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Skills Guide Below I've listed all the skills available to you in Modus Operandi and the some of the easiest ways of training each of them. Note on ESP and
Humanities: |
| Acrobatics | Flip, flip back, cartwheel, somersault, split, handstand. Use STANCE ROLL in combat. |
| Archaeology | Read exhibit descriptions in the Royal Museum. |
| Archery | Use bows and/or crossbows in combat. STANCE PRACTICE with archery weapon in hand. |
| Artistic Ability | Sketch, paint, sculpt, dye clothing, dye hair. |
| Blunt Weapons | Use blunt weapons in combat. STANCE PRACTICE with blunt weapon in hand. |
| Climbing | Climb the jungle gym in Colonial Park, the jacaranda tree downtown. |
| Crafts | Make balloon shapes, repair lockpicks, stitch crafts, dye, make candles. |
| Criminology | Accuse perps, put perp weapons in the evidence collection box at the Police Dept. |
| Culinary Arts | Make lemonade at the lemonade stand, bake cookies |
| Dancing | Dance w/ partner (DANCE <name> jitterbug, lambada, tango, waltz, mambo, hustle) or by yourself (jig, breakdance, hula, tapdance <when wearing tap-shoes ). |
| Earth Science | Pan for gold, look at plants in the greenhouse, recycle, search for gems. |
| Economics | Appraise items. |
| ESP Ability | Sense room, sense objects, and sense people. Use PSI abilities. |
| Evasion | STANCE EVASION in combat and practice. |
| Explosives | Throw cylindrical generators. |
| Fencing | Use fencing weapons (i.e. swords) in combat, STANCE PRACTICE with fencing weapon in hand. |
| Firearms | Use firearms in combat, STANCE PRACTICE with firearm in hand. |
| First Aid | Tend wounds, DIAGNOSE GROUP while in group. |
| Fishing | CAST fishing ROD. |
| Fitness | USE the bikes in the Mercado gym. |
| Forensics | Get samples. |
| Grappling | Use grappling moves in combat, STANCE PRACTICE with no weapon in hand. |
| Humanities | Meditate, FOCUS SELF and all FOCUS abilities, except FOCUS <weapon>. |
| Kicking | Use kicking moves in combat, STANCE PRACTICE with no weapon in hand. |
| Knife Fighting | Use knives in combat, STANCE PRACTICE with knife in hand. |
| Laboratory Science | Sample the calamari at Blue Bay Fish N' Chips with a pharmacology kit. |
| Musical Instruments | Play a musical instrument. |
| Nautical | Ride back on the fishing charters. |
| Occult Studies | FOCUS <weapon>, fight paranormal perps. |
| Paired Weapons | Use two weapons in combat, STANCE PRACTICE with weapon in both hands. |
| Pilfering | PALM items in your hand, or STEAL from NPCs. |
| Prowling | Hide, sneak from room to room while hidden. (Wizard FE has auto-sneak option.) |
| Punching | Use punching maneuvers in combat, STANCE PRACTICE with no weapon in hand. |
| Research | Read books in University Library or articles in the Informer morgue. |
| Scuba Diving | Un-learnable except by listening to a class. |
| Security | Appraise boxes (up to 75), pick locks on boxes, push buttons on safe at pawn shop. |
| Singing | Hum, sing. |
| Sports | Shoot basketballs, hit volleyballs, use skateboards, jump rope, or play golf. |
| Stancing | STANCE PRACTICE |
| Swimming | SWIM in the pools in the Mercado gym, Hideaway Hotel, or TIC. Also swim in streams, rivers, etc. |
| Teaching | TEACH a skill to someone. |
| Throwing | THROW you opponent in combat, STANCE PRACTICE with no weapon in hand. |
| Thrown Weapons | THROW weapons in combat, STANCE PRACTICE with throwing weapon in hand. |
| Two-Handed Weapons | Use two-handed weapons in combat, STANCE PRACTICE with a two-handed weapon in hands. |
| Urban Tracking | Appraise perps, search for shells on beach, analyze perps. |
| Zoology | Look at the animals at the Royal Moradian Zoo, cross the Western Beach stream with the crocodile, look at the exhibits in the Cape Aquarium and take part in the interactive activities such as the Sea Turtle Maze and Touching Pool, and FORAGE for BUGS. |
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Guides: Perps | Skills | Panning for Gold | Gem Hunting | Seashell Hunting | Making Candles | Baking Cookies | Sampling Kits | Talismans |
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Misc. Information: McLoud Family Tree | Fishing Charter Schedule | Fishing Regulations | Unarmed Combat Moves | Tourist Bios | B-day List | Links |
Zachary McLoud is a fictional character,
created for use in the Modus Operandi online role-playing game.
The Modus Operandi ™ game is copyright © 1994-2005
Simutronics Corp. All rights reserved. Modus Operandi ™ is a trademark of Time
Warner Electronic Publishing, and is licensed for use by Simutronics Corp. All
rights reserved. Simutronics ® is a registered trademark and the service mark
of Simutronics Corp. All rights reserved.